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  • Submission to Mini Jam 69: Hell

Cut the Cards

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Devlog

  • Update Version 1.02
    December 17, 2020 by Deaglan#Update, #1.02
    Update 1.02: Player hit animation working properly; Better Camera angle; Enemies have a bit more variety, some faster, some stronger. Some enemies have a melee attack; Inverted controls for controller... Continue reading
  • Day 3
    December 15, 2020 by Deaglan#Day 3, #Cards, #Mini Jam 69, #Game Jam
    Day 3, the crunch time is real. So I sort of panic, I don't have a level, player health, a win state, a lose state, music, SFX, or a menu. To start with I made the level, I started by blocking out a... Continue reading
  • Day 2
    December 15, 2020 by Deaglan#Day 2, #Game Jam, #Mini Jam 69, #Hell, #Cards
    On day 2 I mainly focused on trying to get enemies into the game, and implement the combat system. To start with I created a basic fleeing enemy system using the reaper character, this system will tel... Continue reading
  • Day 1
    December 15, 2020 by Deaglan#Day 1, #Game Jam, #Cards, #Mini Jam 69
    Day 1 I came up with a vague ides for the game, the theme was hell, so I decided to go with some pop cultural death figure, I went through a few mythological figures, Charon the ferryman and Hades, bu... Continue reading
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